01 · The format
Introducing app-less apps
A pipeline definition in JSON, and one or more JavaScript files. That's the app. There is no backend server to deploy, no frontend web server to stand up, no container to build, no orchestration to manage.
And because nothing is running when nobody's using it, an idle app costs virtually nothing to host. Your token budget isn't quietly draining while you sleep.
What you don't build, deploy or maintain
01Two files, totalA .pipe definition and your .js. No repo scaffolding, no build step.
02No backendNothing to provision, patch, scale, or wake up at 3am for.
03No frontend web serverNo hosting bill for a box serving static assets.
04Near-zero idle costYou pay when it runs, not when it exists.
Read the pipeline formatHow everyone else does it
Publish on a conventional app hosting platform and you're deploying multiple services: a container image, web server, backend server, database, load balancer, … You pay for a portion of that capacity whether or not a single customer shows up that month. Scale up and the bill grows before the revenue does; scale down and you eat cold starts.
02 · Revenue sharing
We pay you to host your AI with us.
Every other marketplace charges you for shelf space. The big consumer app stores take up to 30%. Most enterprise marketplaces take 15–25% — for a listing, and the privilege of being found.
You keep 90% of every dollar your app earns. No listing fee. No revenue-share tier that shrinks as you grow. No cut for distribution.
How revenue sharing works
- 01
Your app revenue
You set your own price for your customers. They pay through RocketRide. We take 10%, cover the Stripe transaction fees and other app hosting costs out of our side, and pay you the rest. You never integrate a payment processor, never chase a failed card, never build invoicing.
- 02
Your compute rebate
Apps that drive high token consumption on RocketRide Cloud earn a share in the RocketRide revenue from that consumption. This is the part that makes our business model different from every other marketplace; we're not only taking less, we're paying you for the consumption your app generates.
What you pay
Straight, because you should be able to model this before you build.
Publishing requires a RocketRide Cloud subscription at Builder tier or above, and your app consumes compute like any other pipeline. Usage is prepaid: subscriptions bill for the coming cycle, and metered usage draws down a credit balance on your account. If that balance reaches zero without auto-reload enabled, your app stops serving. Nothing is billed in arrears.
03 · The honest comparison
Why not build all of this yourself?
You're a developer. You could rent a box, containerize the pipeline, wire up Stripe, handle webhooks and dunning, add monitoring, and figure out GPU capacity the first time someone posts about you. None of it is beyond you.
But none of it is your product either. Every hour spent on billing edge cases is an hour not spent on the thing customers are actually paying for — and infrastructure work never finishes, it just becomes maintenance you own forever.
The trade is straightforward: 10% of revenue for all of it, and you go back to building.